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Low Poly Character Modeling Assignment

My first ever finished low poly character. Character is modeled after the summoner from DOOM 2016.
This assignment was rought, since I am not familiar with character modeling. Still decided to challenge myself with a more complex character.
The result may not be the greatest, but I feel like I learned alot from this challenging experience. And that is the most important part.

Character Front

Character Front

Character Back

Character Back

Close up on textures.

Close up on textures.

UV Checkers Front

UV Checkers Front

UV Checkers Back

UV Checkers Back

Perspective Wireframe

Perspective Wireframe

Front Wireframe

Front Wireframe

UV Map (52% Usage)

UV Map (52% Usage)

Textures (2048x2048)

Textures (2048x2048)